You are your favorite game’s only promotional avenue

Story Games  – You are your favorite game’s only promotional avenue.

Joshua AC Newman reminds us of something that you’d think would be obvious, but obviously isn’t.

[Waypoints] Story Games – What are the functions of setting?

Matthijs Holter recently started a thread about Setting on Story Games, covering similar territory to the Rob Donoghue thread on Cultures of Play (CoP) that I shared yesterday, but with a different focus. In fact, although I don’t know this for sure, it seems likely to me that Matthjis may not even … Read the full post.

Story Games – GHOST/ECHO: Oracle Game Experiment and PDF

This is almost a month old now because I originally planned to share it on Canon Puncture but after three episodes it never made the final cut, and so … I’ll share it in my journal instead.

This post is about these two links from Story Games:

GHOST/ECHO: Oracle Game Experiment and PDF

Read the full post.

“Kings” Review & “Crappy Media as RPG Setting” Mashup

One of the threads I’ve been following recently – in fact it will be one of the items of discussion on the upcoming Canon Puncture episode #61 – is a Story Games discussion about how “Crappy movies make awesome games!”. In the past couple days the thread itself has devolved into a sad-but-inevitable series of arguments about whether this movie or that movie is actually crappy or not, but nevertheless, I really like the central premise, which I interpret as this: even if a particular person thinks a particular bit of filmed media is ‘crappy’ or ‘bad’, the setting, themes and other aspects of that ‘crappy’ media could still make for a really awesome rpg milieu. … Read the full post.

[Waypoints] Matthjis Holter – The Indie Contract

This post from Matthjis Holter [Story Games for Everybody - The indie contract]  has me totally percolating. As a consumer of indie games and a casual observer and acquaintance on the edges of the scene, I’ve experienced several of the things Mattjis brings up, and I’ve heard various designers in interviews who specifically … Read the full post.

[Thy Vernal Chieftans] A Pic of My Tokens

I’m really enjoying reading through Paul Czege’s very interesting game Thy Vernal Chieftans, and I got this really inspiring idea – to take a pic of the items I’m planning to use for tokens when I play the game. It found it pretty fascinating that I had several of the items Paul calls for in the text – or at least reasonable symbolic substitutes. Read the full post.